Wednesday, August 08, 2007

AA2 Week 3 - Process & Planning


UNREAL TOURNAMENT


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This week I was going to analyse Counter-Strike, the first person shooting game. I have played this many times at those gaming placing in town. I chose not to study this game because all the movies on youtube were pathetic and I couldn't find a demo to play around with. Therefore I decided to analyse Unreal Tournament instead.



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There were so many funny Counter-Strike movies just search youtube. . . [1:06]



Unreal Tournament (UT) is a popular first person shooter game that was released on the 26th November 1999. Yes I know we were meant to research a post-2000 game but I figured 39 days was enough leeway. The game has since had multiply updates and releases. The most recent version Unreal Tournament 2007 will be released in November this year.

When analysing the sounds of this game I looked at the weapons and environment sounds first. Then listened to the sounds of picking up objects like weapons, ammo and health. Finally I looked at the menu sounds at the start.[3]



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Unreal Tournament in action. . .[1:59]



ASSETS LIST
Assets List [pdf]
Assets List [excel]


[1] youtube, www.youtube.com (Accessed 11/8/7)

[2] UnrealSp.Org, 'The premier Unreal single player site'. http://www.unrealsp.org/gameguide/whatis.html (Accessed 11/8/7)

[3] Christian Haines "Audio Arts: Semester 2, Week 3: Game Audio Analysis" Lecture presented at the Electronic Music Unit, University of Adelaide, 31st July 2007.